Cities, Towns and Organizations of The Midlands for Character Backgrounds (Full List)

Kingdom of Gilithas - In the center of the Midlands, right below Ghoul Mountains, lies the kingdom of Gilithas. It is the greatest, wealthiest realm of men, offerng a diversity of social status. Those who live in the castle of Gilithas, known as Elynn Dunhaven, are the nobility. Those who live outside the castle, in the great forest of Ridgeburry, are often farmers who live in rural communities, living to serve the well-known Wynnehelm dynasty, who believed to have founded the kingdom of Gilithas, the current ruler as of x219 is King Vencelas Wynnehelm, and his one son, Vincentas, is expected to inherit the kingdom soon. Half-Orcs are treated kindly there as servants, sent regularly to nearby mines where they gather stone and metal for humans, but conditions are decent. The Kingdom of Gilithas is perhaps the only people who've seen elves, as they exchange secrets of lore and magic with them. Great crafters aslo lived in the kingdom of Gilithas, aside from dwarves who serve as blacksmiths for the royal army, many talented crafters come there to create all sorts of useful tools and crafts to sell to the eager people of the wealthiest human kingdom. (Read more...)

The Kingdom of Gilithas is divided into many regions and many are the peoples who owe fealty to Elynn Dunhaven. Some of these are listed below.

(Gilithas royal soldier of Castle Elynn Dunhaven)

The Wodes - The land just to the south of the Frozen Tundra and north of Gilithas is a country of rolling hills and rugged mountainous terrain, filled with forests and hidden valleys and the hard people that till the land. (Read more...)  

Gallen Walks - Large village located in the south-eastern side in the The Midlands and Kingdom of Gilithas, consisting of mainly farmers and fisherman. The community is tightly religious, stressing strong family values and tradition. Of all the Saints they praise most highly Saint Isabella, known for her faith, and pay tribute to Housemaster Bergandine (a farmer who's legendary for defending Gallen Walks singlehandedly in the annals of its history), whose copper statue is located at the middle of the village: a big, mascular man holding a great hammer. Typically conservative, Gallen Walks residents are honest people, seen as the backbone of human values. They are fearful of strangers, and they only consider the Kingdom of Gilithas their best ally. They grow much of the lands crop in its numerous farmlands, a variety of fruits and vegetables, including many types of fish. The militia of Gallen Walks is necessary due to the occasional dangers that come up. Wolves are epidemic, and even worse, gnolls. The militia is a well-respected organization within Gallen Walks, and those who served in it are praised. Often Gilithians come to offer aide, providing weapons and training to the militia of Gallen Walks.

(folks of Gallen Walks)

Concasse - A great country in the western regions of The Midlands. It is ruled by a council of elected officials. Many traders come there to visit all the famous cities of Concasse. There are many churches, statues, diverse architecture and above all - many taverns in Concasse. It is also known as "The Kingdom of a Thousand Cities". The "Bluegards" are the militia of Concasse, well-respected men and women who keep order of the country, rarely having to go into battles. Concasse is a city of peace. (Read more...)

(Concasse armyman, Bluegard)

Da'Goth Tribe - Da'Goth was a wandering warring tribe of face-painted Barbarians, some of them have retired to live in the mountains (though some of them still wander). In ancient times, there was a great war between them and the people of Elynn Dunhaven, and though some of the wounds are still felt, and the two parties are wary of each other. The greatest community of former Da'Goth tribe members are now located in Ghoul Mountains, in a citadel called "Fellheim" to the west of Ghoul Mountains, living upon the mountain slopes. They're mostly at war with the Snow Orcs.

In Fellheim, women do just as much as men, joining them in battles. Few bear kids, which is why the population of that tribe is declining.

(The barbarians of Da'Goth tribe) 

Canary Desert - A large stretch of desert in the south region of The Midlands, home to the "Shamalis", proud dusky-skinned people of the harsh desert lands. Human civilisation in the Canary desert is divided between those who live in the trading towns, each individual city states, and those who gather in caravans that navigate between them. In the past, many Shamalis used to worship the sun, until crusades from the kingdom of Gilithas brought to them the hierarchy of The Saints and Angels, "the true religion". It is known that saint Isabella was a "Shamali", a fact no one denies. Women of Shamalis are thought to be the smartest of all The Midlands, and in at least one region there is a matriarchy. Many of them use camels for transportation, and water is an important commodity.

The Canary Desert Caravan Culture

(a noble Shamali)

Thalamian Autocracy (Contributed by Kleomenes)

The Western Wasteland is a harsh and unforgiving territory. Much of the soil is poor and the interior is overrun with nomadic tribes of goblins. Furthermore, upland areas are infested with warlike orc tribes. Civilisation in the Wasteland is concentrated in a number of coastal towns and cities, well defended by walls and able to supplement their meagre agriculture with the produce of the sea. Each city has traditionally been ruled by a council of Magistrates elected from among the wealthy of the city. (Read more...)

 

 

The Island Kingdom of Tallorin (Contributed by Seter)

Situated in the ocean, 30 Miles to the south of the Canary Desert, lies the Island Kingdom of Tallorin. The currents around the Island are very strong and many razor-sharp rocks surround it, offering a natural barrier against intruders and making the voyage to its shores almost impossible to the untrained and hasty. (Read more...)

The Kri'Suna (Contributed by Teranto)

Hatred and mistrust of those tainted with orcish blood is widespread in the Midlands, but it is nowhere more pronounced than among the mysterious organisation known as the Kri’Suna. The origin of the organisation, and indeed the meaning of it’s name, is lost in the mists of time, and some indeed regard the group as a myth. (Read more...)

The Ordo Septagos

The name is inspired by the original seven saints, and the cult strives to defend and strengthen the names of the saints. This means that anyone speaking against any of the seven saints are not complete in their faith, as an equally strong belief in all the saints are required. (Read more... )

The Southern Dukedoms

It all has begun with the barbaric tribes migrating from today's Ramparts. They seeked a fertile land, and it is widely belived in Dukedoms that Angels provided them with guidance. And in such way, they stumbled upon the land today south - east of Concasse. A land so fertile that today it's called "Granary of Midlands", for many countries supply themselves with grain harvested here. (Read more...)

Island-City of Majantis (Contributed by Westerosi)